

AN OLD EGYPTIAN ADVENTURE

By Fabio Ribeiro


* Tomb Raider Add-On levels

Title: An Old Egyptian Adventure
Date of Release: 11 2022

Author: Fabio Ribeiro
E-mail Address: fabioribeirosynth@yahoo.com.br
Misc. Author Info: Musician (keyboardist), producer, music technology consultor

* Story:

It's old... It's very old...

This is a series of levels I've built in 2002, but never released. At the time it was meant to be a somewhat more consistent version of the "Lara Croft And The Quest For The Asphaeings Amulet" I've made, but with a more coherent storyline over an egyptian theme. Some parts were unfinished and the limitations of the old engine along with personal time issues made me quit. So the project was buried and forgotten in an old disk drive, until Tomb Editor by Monty was released and  I decided to give it one more try. I've decided to keep it in its original form as a "Legacy Project". It's from the very early days of TRLE, so no custom assets, only the original WADs released with  the Editor. I've managed to import the levels in Tomb Editor and finally correct the issues and complete some missing parts, but nothing  more than that. So here it is twenty years later. A Legacy set of levels for the nostalgic fans of Tomb Raider. Hope you enjoy it!

The story is quite simple: Lara is at a quest for an ancient amulet hidden in a buried temple in  Egypt. Right after finally getting it and escaping from the site guarded by mercenary forces, she is informed that Von Croy has disappeared during  his own quest for the item at another location. Her final objective is to discover if he is dead or alive and, of course, try to survive the adventure.

One secret per level, try to find them.

* Known Bugs:

Lost Tombs Level - Sometimes Waterfall Mist effects are not triggered. Those are only for visual effect and don't affect gameplay.

The Sanctuary Level - In the beginning of the level, sometimes Lara can get stuck in some ladders when she grabs near the sides. Sometimes Lara fails to pickup the Clockwork Beetle after it activates  traps. If you continue to hear it's noise even after picking it up, in fact you didn't. Save,  reload and pick it up again. Be sure it's in the inventory and the noise has stopped.




By Fabio Ribeiro